Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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CrossZGB is a multi-platform game engine that lets you write your own games in C or asm for the several consoles listed below.
This first release brings several improvements in addition to the great features found in the original ZGB engine.
New Features
- Cross Platform console support
- Nintendo Game Boy / Game Boy Color
- Sega Master System
- Sega Game Gear
- Analogue .pocket
- Mega Duck / Cougar Boy
- More host OS support. MacOS and Linux in addition to Windows
- A new Sound FX engine which supports VGM, FXHammer and WAV files
- Improved font system
- Sprite flickering to overcome sprite-per-scanline limits
- Improvements for the building process
- Examples
https://github.com/gbdk-2020/CrossZGB/r … ag/v2024.0
Last edited by toxa (2024-06-16 17:43:18)
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