Gameboy Development Forum

Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)

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#1 2015-01-01 12:31:49

Stinaris
New member
Registered: 2014-12-28
Posts: 9

Scrolling issues with GBDK

After unsuccessfully trying to scroll the screen limited to the bottom 12 character blocks using a scan line interrupt technique (the interrupt was never triggered) I then tried using a Window to cover the top part is of the screen.
Sadly the scrolling stops when the window is displayed. Very weird?!
I'd like to display the players score at the top of the screen but it's proving very tricky. I know timer interrupts work on the GBDK as I used them successfully on my Kaboom! Conversion.

Does any one have any ideas?

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#2 2015-01-01 18:36:22

Stinaris
New member
Registered: 2014-12-28
Posts: 9

Re: Scrolling issues with GBDK

Been playing around with the Galaxy demo.
Inserted my own graphics into the demo, so I must be doing something really stupid.
More to follow when I've understood my own stupidity .........

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