Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
You are not logged in.
Hi!
In order to make a sprite that is always beneath the other sprite, I wrote some code, that merges sprites with background manually. I tried to follow these guidelines: http://gbdk.sourceforge.net/guidelines.html but unfortuanately my code is not as fast as it should be. I wonder if there is something else can be done with this code, other than rewriting it using asm?
the code: https://www.dropbox.com/s/eiaw6ooc7jinm … 3.zip?dl=0
the original topic: https://gbdev.gg8.se/forums/viewtopic.php?id=686
Maybe someone can share other hints here?
Last edited by toxa (2020-02-18 03:43:15)
Offline
you can do some funny things with it: https://www.dropbox.com/s/ksm5m11t0m3du … t.zip?dl=0 but, unfortunately, it's still too slow.
Offline
ps: although, precalculations may help
Offline