Gameboy Development Forum

Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)

You are not logged in.

Ads

#1 2020-11-03 07:38:09

bill2009
New member
Registered: 2020-11-03
Posts: 2

Is there still an active LCC port

Please excuse if this should be obvious but is LCC still in active use for the gameboy?  If so, where is the source code?  I maintain an LCC based compiler for another system and i'm interested in the internals.  I followed the link to the wiki and sourceforge but everything looks old and disused.

Offline

 

#2 2020-11-03 14:52:49

toxa
Member
Registered: 2020-02-13
Posts: 305

Re: Is there still an active LCC port

lcc js just a frontend that calls sdcc toolchain. source code of the frontend is here: https://github.com/Zal0/gbdk-2020/tree/ … upport/lcc

Offline

 

#3 2020-11-03 15:21:43

bill2009
New member
Registered: 2020-11-03
Posts: 2

Re: Is there still an active LCC port

toxa wrote:

lcc js just a frontend that calls sdcc toolchain. source code of the frontend is here: https://github.com/Zal0/gbdk-2020/tree/ … upport/lcc

Ok, so the LCC compiler is just not used.  that explains what i found!

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2005 Rickard Andersson