Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hello,
I am starting with GameBoy development in assembly. I am using RGBDS and I already have some clear ideas about how to do everything except for... sound and music.
I have checked the different music trackers/replayers listed in gbdev.io and here in the forum, but none of them fits my requirements, which are:
* The ability to play music and in-game sound effects.
* Small music/sound effects files, since I am limiting myself to a 32KB ROM.
GBSoundSystem (https://github.com/BlitterObjectBob/GBSoundSystem) allows music and sound effects, though music files are too large.
Any idea about how to proceed?
Best regards!
Lieutenant Commander Data
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