Gameboy Development Forum

Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)

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#1 2021-08-28 11:50:37

LtCmdData
New member
Registered: 2021-08-28
Posts: 1

Music and sound effects (RGBDS)

Hello,

I am starting with GameBoy development in assembly. I am using RGBDS and I already have some clear ideas about how to do everything except for... sound and music.

I have checked the different music trackers/replayers listed in gbdev.io and here in the forum, but none of them fits my requirements, which are:

* The ability to play music and in-game sound effects.
* Small music/sound effects files, since I am limiting myself to a 32KB ROM.

GBSoundSystem (https://github.com/BlitterObjectBob/GBSoundSystem) allows music and sound effects, though music files are too large.

Any idea about how to proceed?

Best regards!
Lieutenant Commander Data

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