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	<title>Gameboy Development &#187; Gameboy</title>
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		<title>NES RetroVision &#8211; Gameboy on a NES cartridge</title>
		<link>https://gbdev.gg8.se/2010/05/nes-retrovision-gameboy-on-a-nes-cartridge/</link>
		<comments>https://gbdev.gg8.se/2010/05/nes-retrovision-gameboy-on-a-nes-cartridge/#comments</comments>
		<pubDate>Thu, 06 May 2010 12:30:42 +0000</pubDate>
		<dc:creator>nitro2k01</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Gameboy]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[RetroUSB]]></category>
		<category><![CDATA[RetroVision]]></category>

		<guid isPermaLink="false">http://gbdev.gg8.se/?p=200</guid>
		<description><![CDATA[
Finally a new post on this blog. 
RetroVision by RetroUSB is half a Gameboy attached to a NES cartridge which converts the display data into something the NES display using magic programmable logic, much like Super Gameboy for SNES or or Nintendo&#8217;s Demo Boy which was used in stores to showcase Gameboy games. The RetroVision [...]]]></description>
			<content:encoded><![CDATA[<p><a href="//gbdev.gg8.se/wp-content/uploads/2010/05/RetroVisionFront.jpg"><img src="//gbdev.gg8.se/wp-content/uploads/2010/05/RetroVisionFront-283x300.jpg" alt="RetroVision Front" title="RetroVision Front" width="283" height="300" class="aligncenter size-medium wp-image-202" /></a></p>
<p>Finally a new post on this blog. <img src='https://gbdev.gg8.se/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
RetroVision by <a href="//www.retrousb.com/">RetroUSB</a> is half a Gameboy attached to a NES cartridge which converts the display data into something the NES display using <del>magic</del> programmable logic, much like <a href="//gbdev.gg8.se/wiki/articles/SGB_Schematic">Super Gameboy</a> for SNES or or Nintendo&#8217;s Demo Boy which was used in stores to showcase Gameboy games. The RetroVision does contain an authentic DMG motherboard; there are even holes in the cartridge for the link port and headphone output, although the sound is supposedly routed to the NES as well. </p>
<p>Here&#8217;s my own criticism/nitpicking of the product: </p>
<ul>
<li>It lacks screen stretching. While I of course understand that this would take some effort, especially with the 3/2 zoom ratio needed to fill the screen, I think it would&#8217;ve greatly increased the general appeal of this product.</li>
<li>Another thing that would increase the appeal of the product for musicians would be if you offered the so called <a href="https://web.archive.org/web/20120328165447/http://the.fontvir.us/b10g/?id=119">ProSound</a> mod, i.e. bypassing the onboard amplifier which gives a slightly better sound quality. Perhaps with RCA sound outputs.</li>
<li>You could probably simplify the manufacturing process a bit by using a ribbon cable instead of individual wires for the  video signal.</li>
<li>Away with the DMG&#8217;s power regulator board! There&#8217;s absolutely no reason to keep it, but one good reason to throw it away, namely that it produces noise. The NES should supply a perfectly adequate 5V while the (nominal) -18V isn&#8217;t needed since the LCD isn&#8217;t there anymore.</li>
</ul>
<p>The RetroVision will sell for $130, but so far only 4 units have been produced because of the intricate manual assembly process. BunnyBoy of RetroUSB doesn&#8217;t expect this to a big seller, but more of a platform to build other future products on.</p>
<p><a href="//nintendoage.com/forum/messageview.cfm?catid=6&#038;threadid=32896">Official info post on NintendoAge</a></p>
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