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		<id>https://gbdev.gg8.se/wiki/index.php?action=history&amp;feed=atom&amp;title=Game_Boy_Technical_Data</id>
		<title>Game Boy Technical Data - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://gbdev.gg8.se/wiki/index.php?action=history&amp;feed=atom&amp;title=Game_Boy_Technical_Data"/>
		<link rel="alternate" type="text/html" href="https://gbdev.gg8.se/wiki/index.php?title=Game_Boy_Technical_Data&amp;action=history"/>
		<updated>2026-05-25T16:48:24Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.1</generator>

	<entry>
		<id>https://gbdev.gg8.se/wiki/index.php?title=Game_Boy_Technical_Data&amp;diff=942&amp;oldid=prev</id>
		<title>Nitro2k01 at 02:09, 5 April 2020</title>
		<link rel="alternate" type="text/html" href="https://gbdev.gg8.se/wiki/index.php?title=Game_Boy_Technical_Data&amp;diff=942&amp;oldid=prev"/>
				<updated>2020-04-05T02:09:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:09, 5 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Pandocs|specifications}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*CPU&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; - 8-bit Sharp LR25902 (similar to the Z80 processor)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*CPU&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; - 8-bit Sharp LR25902 (similar to the Z80 processor)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Clock Speed&amp;#160; - 4.194304MHz (4.295454MHz for SGB, max. 8.4MHz for CGB)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Clock Speed&amp;#160; - 4.194304MHz (4.295454MHz for SGB, max. 8.4MHz for CGB)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nitro2k01</name></author>	</entry>

	<entry>
		<id>https://gbdev.gg8.se/wiki/index.php?title=Game_Boy_Technical_Data&amp;diff=789&amp;oldid=prev</id>
		<title>ISSOtm: Add CPU name</title>
		<link rel="alternate" type="text/html" href="https://gbdev.gg8.se/wiki/index.php?title=Game_Boy_Technical_Data&amp;diff=789&amp;oldid=prev"/>
				<updated>2018-04-14T15:51:53Z</updated>
		
		<summary type="html">&lt;p&gt;Add CPU name&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:51, 14 April 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*CPU&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; - 8-bit (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Similar &lt;/del&gt;to the Z80 processor)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*CPU&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; - 8-bit &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sharp LR25902 &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;similar &lt;/ins&gt;to the Z80 processor)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Clock Speed&amp;#160; - 4.194304MHz (4.295454MHz for SGB, max. 8.4MHz for CGB)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Clock Speed&amp;#160; - 4.194304MHz (4.295454MHz for SGB, max. 8.4MHz for CGB)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Work RAM&amp;#160; &amp;#160;  - 8K Byte (32K Byte for CGB)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Work RAM&amp;#160; &amp;#160;  - 8K Byte (32K Byte for CGB)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Resolution&amp;#160;  - 160x144 (20x18 tiles)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Resolution&amp;#160;  - 160x144 (20x18 tiles)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Max sprites&amp;#160; - Max 40 per screen, 10 per line&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Max sprites&amp;#160; - Max 40 per screen, 10 per line&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Sprite sizes - 8x8 or 8x16&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Sprite sizes - 8x8 or 8x16 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pixels&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Palettes&amp;#160; &amp;#160;  - 1x4 BG, 2x3 OBJ (for CGB: 8x4 BG, 8x3 OBJ)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Palettes&amp;#160; &amp;#160;  - 1x4 BG, 2x3 OBJ (for CGB: 8x4 BG, 8x3 OBJ)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Colors&amp;#160; &amp;#160; &amp;#160;  - 4 grayshades (32768 colors for CGB)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Colors&amp;#160; &amp;#160; &amp;#160;  - 4 grayshades (32768 colors for CGB)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ISSOtm</name></author>	</entry>

	<entry>
		<id>https://gbdev.gg8.se/wiki/index.php?title=Game_Boy_Technical_Data&amp;diff=283&amp;oldid=prev</id>
		<title>TechFalcon: Created page with '*CPU          - 8-bit (Similar to the Z80 processor) *Clock Speed  - 4.194304MHz (4.295454MHz for SGB, max. 8.4MHz for CGB) *Work RAM     - 8K Byte (32K Byte for CGB) *Video RAM …'</title>
		<link rel="alternate" type="text/html" href="https://gbdev.gg8.se/wiki/index.php?title=Game_Boy_Technical_Data&amp;diff=283&amp;oldid=prev"/>
				<updated>2010-10-08T01:39:18Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;*CPU          - 8-bit (Similar to the Z80 processor) *Clock Speed  - 4.194304MHz (4.295454MHz for SGB, max. 8.4MHz for CGB) *Work RAM     - 8K Byte (32K Byte for CGB) *Video RAM …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*CPU          - 8-bit (Similar to the Z80 processor)&lt;br /&gt;
*Clock Speed  - 4.194304MHz (4.295454MHz for SGB, max. 8.4MHz for CGB)&lt;br /&gt;
*Work RAM     - 8K Byte (32K Byte for CGB)&lt;br /&gt;
*Video RAM    - 8K Byte (16K Byte for CGB)&lt;br /&gt;
*Screen Size  - 2.6&amp;quot;&lt;br /&gt;
*Resolution   - 160x144 (20x18 tiles)&lt;br /&gt;
*Max sprites  - Max 40 per screen, 10 per line&lt;br /&gt;
*Sprite sizes - 8x8 or 8x16&lt;br /&gt;
*Palettes     - 1x4 BG, 2x3 OBJ (for CGB: 8x4 BG, 8x3 OBJ)&lt;br /&gt;
*Colors       - 4 grayshades (32768 colors for CGB)&lt;br /&gt;
*Horiz Sync   - 9198 KHz (9420 KHz for SGB)&lt;br /&gt;
*Vert Sync    - 59.73 Hz (61.17 Hz for SGB)&lt;br /&gt;
*Sound        - 4 channels with stereo sound&lt;br /&gt;
*Power        - DC6V 0.7W (DC3V 0.7W for GB Pocket, DC3V 0.6W for CGB)&lt;/div&gt;</summary>
		<author><name>TechFalcon</name></author>	</entry>

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