NameLast modifiedSize
Parent directory  
faderfoxjrtranslator.exe12-Sep-2010 02:00192.1 KiB
faderfoxjr.gb12-Sep-2010 02:00128.0 KiB
readme.txt12-Sep-2010 02:004.4 KiB
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You're browsing the directory /musictools/8CYLINDER/FaderfoxJR/ of the Gameboy development file hub, maintained by nitro2k01. This is a place dedicated to providing old and new documents, freeware utilities and ROMs, related to the topics of Gameboy development and Gameboy music making. We also aim to provide mirrors of old and abandoned sites, even those that have vanished from the face of the Web, if copies are availble. Feel free to browse around.

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readme.txt
/* Faderfox JR (working title) by 8CYLINDER README Revision date 006.028.2008 */ The latest version of this README is always available at: http://rhinoplex.org/8cylinder Summary: The Micromodul LX1 MIDI controller by Faderfox looks amazing. It's a pocket-size USB controller comprised of 64 buttons that fits overtop your laptop keyboard. Unfortunately, as of this writing, it costs over $200US. So, instead of paying that, I'm building a Gameboy application that emulates the functionality of the Micromodul LX1 for the greatest price of all: free. This application will be comprised of a screen with a matrix of virtual "buttons". In addition, a Microsoft Windows driver will be made to convert the data generated by the Gameboy into MIDI data usable by PC applications. The PC Linker Gameboy port-to-parallel port cable will be utilized to transfer data from the Gameboy to a PC, where the Microsoft Windows driver will perform the necessary transformations. Development: [006.026.2008] The initial version is complete and a distribution is now available. The distribution contains 3 files: faderfoxjr.gb, faderfoxjrtranslator.exe, and a copy of this README. Faderfox JR utilizes the Gameboy port-to-parallel port cable that came with the PC Linker. As such, this will only work on a Windows PC with a parallel port. If you do not have the Gameboy port-to-parallel port cable, there are instructions for building one at Brian Provinciano site at bripro.com. It is also very likely that you will need to download inpout32.dll, which is available for free at various sites on the internet. It is not included in the Faderfox JR distribution to avoid any potential licensing issues. faderfoxjr.gb is the Gameboy image. Simply transfer it to a Gameboy cartridge in the same manner that you would use with any other Gameboy image or rom. See devrs.com or reinerziegler.de for information about running Gameboy images/roms on a Gameboy if you are not already familiar with the various means of doing so. faderfoxjrtranslator.exe is a Windows application that will turn the data sent from the Gameboy into MIDI data. To use Faderfox JR, start this program and answer the prompts. Then, connect the Gameboy port-to-parallel port cable from the Gameboy port to your PC's parallel port. Finally, with a cartridge containing faderfoxjr.gb loaded, turn on your Gameboy. If all goes according to plan, the Gameboy and PC will initialize communication and you will be presented with the first screen: the Micromodul LX1 emulation. Use the directional button to choose a control element on the screen. Press A to activate on-screen buttons. To turn knobs, hold down A and press up or down to adjust the value by 1. Hold down A and press left or right to adjust the value 20. To move the crossfader on the Faderfox DJ1 emulation screen, hold down A and press up or down to move the crossfader a fraction of the way across. Hold down A and press left or right to move the crossfader all the way to the left or all the way to the right. When you move to a control element on the screen or alter one's value, the latest value is displayed in the VL box. Hold down B and press up, down, left, or right to adjust the MIDI channel you want to send data on. The current MIDI channel you are sending data to is displayed in the CH box. Press Select and Start to switch between the different hardware emulations. Future versions of this program should include support for Gameboy port-to-MIDI port cables and possibly Gameboy port-to-USB cables. This version uses the Gameboy port-to-parallel port cable simply because one was immediately available to me. [006.008.2006] A simple Windows application is taking the place of the Microsoft Windows driver in the model described above. This application transposes data from the Gameboy into MIDI data that can be sent to any MIDI input configured on the Windows system, including any external devices and MIDI Yoke. The original design is being extended to also emulate two additional Faderfox models. The Faderfox LD2 emulation is a screen comprised entirely of rotating knobs. The Faderfox DJ1 emulation is a collection of rotating knobs, buttons, and a crossfader arranged in a rough estimation of a standard dj mixer. The Select and Start buttons are used to switch between all 3 hardware emulations.
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