Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hey guys,
My name is Sam, and I'm (kinda) a newbie to the GB/C homebrew development scene. The reason why I say 'kinda' is that I've actually been attempting to figure out how to compile Game Boy ROMs for a couple of years, but it wasn't until last year that I was able to do so successfully. Since then, I've managed to make a couple of Hello World ROMs, one even being interactive via the start button. I also made one really crummy tile based demo without any animation whatsoever. So I guess I've technically been at this since I was in 8th grade (I'm 17 right now). Anyways, now that I've made a couple of basic ROMs, what do I do next to keep going? To be more specific, I want to be able to make actual games and applications for the GB/C, but I am having trouble figuring out what resources to use and what not. In fact, I'm actually planning of documenting my progress on YouTube, but I want to get started by asking you guys for help on where to go to keep progressing with the Game Boy Development. Thanks in advance!
Regards,
samplaninc
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Recently I tried to group up every resource related to the scene. Maybe this can help you.
Last edited by antzero (2017-01-09 13:28:03)
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Thanks so much, this is really helpful! I will definitely take a closer look at this as soon as I have more time. Happy Thanksgiving!
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