Gameboy Development Forum

Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)

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#1 2020-02-14 10:07:39

Registered: 2020-02-13
Posts: 305



This is my first creation, classic nintento game&watch "octopus" port to gameboy.

Unfortunately, I'm not a true c/c++ developer and my experience with gbdk is about 4 days, so, the code is a bit, well, not as good, as it should be.

At first I tried to use gbdk from here: but the compiler is extremely buggy. sad

So, instead, I used sdcc 4.0, which seem to be much better, and I also used gbdk-n from here:

Feedback is appreciated, thank you.

Last edited by toxa (2020-02-14 10:20:41)



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