Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hi!
This is my first creation, classic nintento game&watch "octopus" port to gameboy.
https://github.com/untoxa/octopus
Unfortunately, I'm not a true c/c++ developer and my experience with gbdk is about 4 days, so, the code is a bit, well, not as good, as it should be.
At first I tried to use gbdk from here: http://gbdk.sourceforge.net/ but the compiler is extremely buggy.
So, instead, I used sdcc 4.0, which seem to be much better, and I also used gbdk-n from here: https://github.com/andreasjhkarlsson/gbdk-n.
Feedback is appreciated, thank you.
Last edited by toxa (2020-02-14 10:20:41)
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