Gameboy Development Forum

Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)

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#1 2020-06-26 10:58:10

New member
Registered: 2020-06-25
Posts: 4

Is there any way to do vertical parallax to simulate rotation?

Hello, I am new to this forum and use C and GBDK for Gameboy coding.

I discovered recently that games on the Genesis, and to a lesser extent, SNES, changed the background SCY register (scroll Y) to simulate rotation, like StarFox:

I was wondering if this would be possible on the Game Boy, so I can do things like Mode 7 bosses or pseudo - 3D backgrounds.

Thanks smile



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