Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hello, I am new to this forum and use C and GBDK for Gameboy coding.
I discovered recently that games on the Genesis, and to a lesser extent, SNES, changed the background SCY register (scroll Y) to simulate rotation, like StarFox: https://youtu.be/2EkVHxE0Y8I?t=120
I was wondering if this would be possible on the Game Boy, so I can do things like Mode 7 bosses or pseudo - 3D backgrounds.
Thanks
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