Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
You are not logged in.
Hi, I am using png2asset to create a map tileset.
The tileset image is :
however png2asset trim the blank tile (located just before the clouds tiles)
I did not found a command line argument to keep the blank tile. Is there a workaround to keep this tile ?
If not and ff a GBDK dev read this, please add a --notrim option
Offline
I figured this out, by using the -map option (so the blank tile are not trimed in this mode) and the -tiles_only option (to actually not generate the map).
With these arguments the blank tile is keep.
Last edited by drev (2023-05-14 08:59:34)
Offline