Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
You are not logged in.
Found this project which looks promising and claims to be updated to support the latest SDCC: https://github.com/rotmoset/gbdk-n
This of course would be a great thing meaning one could use the latest SDCC assembler/compiler/linker instead of a 15 year old version riddled with bugs from the last release of the old GBDK.
However when I tried this out I ran into an issue where I cannot get "makebin" to build my ROM binary which I've described in more detail here: https://github.com/rotmoset/gbdk-n/issues/2
Anyone want to give this a shot?
Offline
i think this is a sdcc error try asking on there fourms:
http://sourceforge.net/p/sdcc/discussion/
but if you look at makebins source code here if the function that prints your error message:
http://paste.debian.net/304731/
*from makebin.c:
https://github.com/darconeous/sdcc/blob … /makebin.c
also if you dont include any library's and run a program like
/*Random Program That Dose not Need External Librays*/
void main(){
int i = 8;
int *p;
i = 9;
i = 4;
p = &i;
p += sizeof(i);
}
do you still get the error?
Last edited by a cat (2015-08-25 04:40:16)
Offline