Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
You are not logged in.
Hello everyone!
I am new in Game Boy dev, I finished to watch Tom Lukeywood tutorials, but he didn't made a sprite tutorial, I don't know how to move sprites, and I think it's the most important thing in game devs. If someone could explain me how to do it, I would be very grateful, It's the only and last think I need to make a game for GB...
Thanks for reading! Bye!
Offline
Hi Sherwood. I have checked the "Lukeywood tutorials" and I found them basic for your purposes. I recommend you take a look at these tutorials which explains how to animate and move sprites, collision detection, etc.
Retro Isle - GameBoy Development Tutorial
Last edited by Ryoga (2016-03-18 06:55:29)
Offline
Ryoga wrote:
Hi Sherwood. I have checked the "Lukeywood tutorials" and I found them basic for your purposes. I recommend you take a look at these tutorials which explains how to animate and move sprites, collision detection, etc.
Retro Isle - GameBoy Development Tutorial
Th4nks! YØÜ r34lly h£lp£d m£! \(^_^)/
(I am trying to be the Alt Code's Master)
Offline
Sherwood wrote:
Th4nks! YØÜ r34lly h£lp£d m£! \(^_^)/
(I am trying to be the Alt Code's Master)
You're welcome. I hope the link has been helpful.
Offline
Hello everyone! I'm also a tenderfoot having a hard time with sprites, tiles, window, and so on. Thanks for sharing the links! I find them really helpful. Thank you guys!
Plus, I've noticed there actually IS a tutorial link at the gb-Wiki homepage. Anybody confused may also find something nice and useful about GBMB and GMTD there.
Last edited by WHOKILLEDKENNY (2016-08-28 08:37:51)
Offline