Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hello all,
Can you please tell me how flowers in « Link’s awakening » or water in »golf » are animated? I cannot figure out what trick the programmers used to get this result.
Thanks in advance for your help
Regards,
Tomi
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It's extremely simple: just modify the tile data. For the water, the water tile is repeatedly overwritten with its different animation frames. Same for the flowers, etc.
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Cool, thank you for your quick answers!
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