Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color (Launched in 2008)
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Hey, does anyone know a good tutorial for making a platformer game in C?I cant seem to find any so I would appreciate someone pointing me in the right direction.
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I should mention that what I am looking for specifically is managing platform collisions and gravity
Try this one: https://github.com/gbdk-salvage/grooves … rogramming