Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hey guys,
Occasionally I hack on RGBDS to make it behave more like my favorite applications. Now I'd like some feedback. This is a fork of vegard's rgbds-linux, which hasn't seen much activity since it was first started.
You can get it with git:
git clone git://github.com/bentley/rgbds-linux.git
Some of the changes:
- Renamed xlib/xlink to rgblib/rgblink, for consistency
- Linkfiles are no longer needed, you can do "rgblink -o foo.gb *.o" instead
- RGBFix can change just about anything in the header now
- Most error messages print to stderr now, and a lot have been improved
- Including part of a binary file is supported (like in lai's version)
- The install code has been made more portable; it now installs with no problem on BSD.
- Man pages!
Lots of the command-line options have been changed (for the better, IMO), but all ASM code should still compile without changes.
So what do you guys think?
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