Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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I can't find any of those Gameboy Assembly compilers.
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Snake wrote:
https://github.com/rednex/rgbds
How can I compile on windows 8.1?
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WLA DX is another option:
http://www.villehelin.com/wla.html
It has some windows binaries linked on the homepage.
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zeropagebyte wrote:
Snake wrote:
https://github.com/rednex/rgbds
How can I compile on windows 8.1?
Click releases for Windows builds.
https://github.com/rednex/rgbds/releases
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Snake wrote:
https://github.com/rednex/rgbds
What Command?
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I dunno use zgb, there are tutorials if you google though. Oh here are the build commands for a file called 'hello.asm'. I imagine you would want to do a make script if you are developing for ease of use. Good luck!
rgbasm -o hello.o hello.asm
rgblink -o hello.gb hello.o
rgbfix -v -p 0 hello.gb
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Actually better use the following:
rgbasm -p 0xFF -o home.o home.asm rgbasm -p 0xFF -o engine.o engine.asm ... rgbasm -p 0xFF -o memory.o memory.asm rgblink -m game.map -n game.sym -p 0xFF -o game.gb home.o engine.o ... memory.o rgbfix -p 0xFF -v game.gb
The best thing to do, though, is to use a build script, or better, a Makefile.
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