Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hi Everyone!
As you may know, this year the Game Boy console turned 30!
To celebrate the 30th anniversary of our beloved Game Boy, I made a new game titled "DMG Deals Damage."
You play as a Game Boy who must smash other mobile devices who stole her birthday cake! It's a kind of action-roguelite game with 30 rooms to fight through, including 4 bosses to defeat.
The game is playable online for free here (with free ROM and manual download):
https://drludos.itch.io/dmg-deals-damage
It’s also available on cartridge if you want to play it on a real Game Boy:
https://catskullgames.com/dmg-deals-damage
I hope you’ll enjoy it!
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Mobile devices agains GB! Brilliant! lol
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Thanks, I'm glad you enjoyed it!
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Thanks a lot Zalo! As a big fan of your games and ZGB, it means a lot!
To answer your question this is made with GBDK, but with an updated SDCC compiler (I followed your tutorial!).
To stay under 32kb was a real challenge, I even had to mess with GBDK to prevent it from embedding the default font to save a much need 2.3kb of space!
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