Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Looks like this didn't get posted here yet, so for those who may not have heard:
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https://itch.io/jam/gbcompo21
https://gbdev.io/gbcompo21/
Create original games, demos, homebrews tools and music for the original Game Boy / Game Boy Color and compete for glory (and a lot of prizes)!
Current prize pool: $ 3000 (details)
This competition is about making software that can run on actual game boy hardware.
- The final deliverable must consist of a GB or GBC ROM file.
- GBC features are allowed
- SGB features are allowed (but don't rely on them)
- You can use RGBDS (ASM), GBDK (C), ZGB (C), GB Studio, or anything that produces a valid ROM.
Your work must be new and original:
Examples of things that are allowed:
- A brand new game using your own (or any) existing game engine
- A remake of your (or someone else's) game for a different platform, but with new code and assets
- A brand new game you barely started (e.g. you only made a title screen or a mockup of the gameplay)
Examples of things that are not allowed:
- A project you've been working on for months
- An update/patch for a game you already released publicly
- ROM Hacks
- NSFW content
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