Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hello!
I've written a port of the puzzle game Hitori to the GB. I started this in late September, having no idea what I was getting myself into, then sunk too much time to stop. It was mostly an exercise in algorithms rather than actual game boy programming in hindsight. It's not much to look at compared to the other stuff posted here, but it's by far the biggest programming project I've ever done on my own time and I'm pretty proud of it. I may add sfx and fancier graphics (like the GB port of minesweeper) in a future update.
https://github.com/MGerckens/HitoriGB/releases/tag/v1.0
A web-based version of the same game, for reference:
https://www.chiark.greenend.org.uk/~sgt … ngles.html
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