You're browsing the directory /musictools/Pocket Music fix/ of the Gameboy development file hub, maintained by nitro2k01. This is a place dedicated to providing old and new documents, freeware utilities and ROMs, related to the topics of Gameboy development and Gameboy music making. We also aim to provide mirrors of old and abandoned sites, even those that have vanished from the face of the Web, if copies are availble. Feel free to browse around.
If a folder has a "readme" file, it is displayed below.
Navigation: Go back to the file hub root directory - Gameboy development blog - Gameboy development wiki - Gameboy development forum - chipmusic.org community
If you wish to link to something in the archive, please link to the directory rather than directly to the file. Hotlinking is blocked. If you want to add a file to the archive, or just say something about the project, feel free to leave a comment here.
The time stamps are printed in CET/CEST.
(No screen shots available for this directory)
Pocket Music for Gameboy Color refuses to run on GBA. It shows a screen
similar to when you run the game on a monochrome Gameboy, saying "this game
is intended only for use with a Gameboy Color."
Maybe they decided to do this because the sample playback sounds like crap on
GBA. This patch fixes both those problems. It bypasses the GBA check so you
can ue Pocket Music on GBA, and it uses my "antispike" fix (also seen in LSDj)
to almost completely remove the whine from the sample playback.
Use an IPS patcher to apply the patch to the Pocket Music GBC ROM.
The server sez
This page was generated in a mere 0.3729 milliseconds.