Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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Hi!
This night I've wrote a small and sketchy random sound generator.
-Features
Channel L Generates Random tones
Channel R ascending tone
Channel N random noise
Download:
http://www.megaupload.com/?d=Y4IFVU03
Compiled with gbdk and tested with Visual Boy Advance.
Does somebody know if GBDK automaticaly generates the "nintento" header?
Controls
A: Play Channel R
B: Play Channel N
Up: Play Channel L
Left: Speed down
Right: Speed up
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I rewrote it this night, now works a little bit diferent
A: Switch channel (3 channels R,L,N)
B: Start playing current channel (random tone on R & L random noise on N)
Up: Increase in one the 4rth register on current cannel (NR24_REG or NR14_REG) doesn't work with N
Left: Speed down
Right; Speed up
http://www.megaupload.com/?d=T6LXDDH6
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Now available here:
http://gbdev.gg8.se/files/musictools/Headache%20Boy/
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Awesome! Fun noise software!
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