Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
You are not logged in.
That looks awesome! Can't wait to try it out!
Offline
chris wrote:
How did you make an animated GIF of the gameplay?
You have to capture a video of the emulator, and then you convert the video to gif.
I use fraps to capture the video, and then I convert the video to gif using virtual dub.
Offline
I was just about to say the same thing about capturing with an emulator and converting the avi xD
Hard to find something that will convert the whole video for free without any limitation or watermarks or anything though.
Offline
Pretty cool! Looking forward to it.
Offline
I'm looking forward to it as well. I love a good survival game, where you just go forever. This could be my black ops zombies for on the road. Right now i'm using Imanolea's "Last Crown." Works pretty well, but needs guns
Offline
Version 1.0 is complete! But I still have 3kb left to play with, so, I'll be adding some more bits to it shortly. I need to have a play with the SCX registers and probably add some easter eggs of sorts.
http://www.refreshgames.co.uk/infinitron.gb
Offline
Regarding the GIF maker, I'm using Screen to GIF, downloadable here https://screentogif.codeplex.com/
Last edited by rychan (2017-02-27 11:04:39)
Offline
Looking into playing with SCX_REG on a per scanline basis for some game start up effects. I'm guessing I can use LCD interrupts to handle such an event?
Offline
A pretty fun game, congratulations! The concept is simple but easily expandable. I hope all the features you want to include fit in 32KB.
The 32KB size limitation is for some reason beyond the personal challenge?
Offline
Yeah, you are right on the nail, It's a personal challenge.
I wanted to see if I could cram a robotron-a-like into 32kb and as far as I could tell, robotron wasn't released for the gameboy colour!
So, that was a problem that needed fixing
Offline
Woo! It's done, with one whole juicy spare byte remaining!
https://twitter.com/refreshgamesuk/stat … 0221280257
http://gamejolt.com/games/infinitron/238641
Offline
Great game rychan! Very polished.
There was a PDRoms competition along these lines in 2004:
https://web.archive.org/web/20040404005 … -rules.php
https://web.archive.org/web/20040411221 … ssions.php
This was my rather embarrassing entry: http://pdroms.de/files/gameboy/grecotron-v0-91
There was one other GB entry, "GBamaTron".
Last edited by tbsp (2017-03-20 13:19:45)
Offline
Hey, thanks tbsp, I was hoping to get my versio to work on the original gameboy also but just couldn't get the cpu usage down far enough, which was a bit of shame, so I included a "hey, where's the game boy colour" screen instead hehe
I think grecotron is still pretty darned cool for ASM stuff, I need to take a week away from everything to learn it (ASM) properly!
Should have all the shonky cart / box / manual artwork finished soon for a hopeful cartridge release.
Offline