Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
You are not logged in.
I delayed this a bit because of the hollidays and everything, but here it is.
I was updating a very bad demo I made trying to recreate "second reality" and I got bored. So I used a lot of code in this new demo. This is compiled in GBDK, but it also has custom assembly functions for the ones not wroking fast in gbdk.
This demo is not a very technical one, it is more a game-like experience with a some well known tricks and effects.
Everything is here, including source: https://github.com/mills32/CUTE_DEMO
And a youtube video: https://www.youtube.com/watch?v=-YjeAobzn1g
Thanks to everyone who helped.
Hope you like it.
Offline
This is AWESOME.
Offline
Nice it uses ZGB?
Offline
An awesome showcase demo for learning.
Thanks a lot for sharing it
Offline
Very cute! I loved it.
IMO, not every demo needs to be about ground-breaking techniques or super-cool code. I like ones that are just fun to watch. Great job!
Offline