Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)
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This question might be stupid, but is there any way to load the text layer above the sprite layer in GBDK 2020 with C? I'm trying to create a GUI with the text layer on the bottom of the screen, however the sprites are ending up displayed over it. I know about S_PRIORITY, however that would also make a sprite load below any colors in the background. Is this possible?
Thanks!
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You might be able to do something with interrupts to stop drawing the sprite layer after a certain line.
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