Gameboy Development Forum

Discussion about software development for the old-school Gameboys, ranging from the "Gray brick" to Gameboy Color
(Launched in 2008)

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#1 2017-04-08 17:17:05

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Oranges - my first game

Howdy, I have almost completed my first game for the Game Boy! I think it's done, but perhaps a second set of eyes might help. The game is called Oranges, and the object of the game is to get 1,000 points while dodging Oranges. There are a few items which occasionally pop up, like the Fork, which allows you to eat the oranges all the time you're flashing, or the Banana, which automatically adds 15 points to your score, or the Syrup Bottle, which slows down the Oranges briefly. I would like some feedback. What should I change? Is it done? Tell me. You can download the game here. I'd attach it, but I don't know how to attach files. I don't see anything that would let me.
http://www.atari2600land.com/gameboy/oranges.html

Last edited by chris (2017-04-08 17:18:05)


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#2 2017-04-20 06:35:06

colorful_courier
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Registered: 2017-03-12
Posts: 14
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Re: Oranges - my first game

cute game.
i played to 500 points but its too easy to my taste and it feels that it doesn't evolve as you go (faster/harder/or something).
i would add some graphics to the background and stuff, and also make the music less monotonous since its played in a loop.

funny thing is that i just made a game kind of similar to yours, only in mine you have to catch the "oranges" roll

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#3 2017-04-22 18:35:54

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

Now try it. I sped the oranges up once you get to 100 points. I can't even get past 300 now. The goal is 1,000. At that score you see the ending.


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#4 2017-04-29 19:31:47

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

I worked some more on Oranges. I added graphic tiles to the playfield.


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#5 2017-05-11 22:28:13

drludos
Member
Registered: 2017-05-11
Posts: 52

Re: Oranges - my first game

Hi, I've just tried your game Oranges. Congrats on releasing it, it's very impressive for a first game!

Overall, it runs quite well it's fun to play (and not that easy). It feels quite polished with title / game over and a lot of graphics (I like the "orange-o-matic" smile)

My only complaint would be the music. I'm sorry to say it get quite "irritating" after a few seconds - I think the pitch of most the notes are too high - I don't how to make GB music, but maybe lower notes would improve it.

Oh, and the Syrup slows down the game a lot, maybe a bit too much - at first I though it was lagging smile

Anyway, congrats on coding such a game on GB, it's quite an achievement!

Last edited by drludos (2017-05-11 22:29:36)


Download ROMs of my games: https://drludos.itch.io/
Support my work and get access to beta and prototypes: https://www.patreon.com/drludos

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#6 2017-05-17 20:43:10

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

I changed the music and lowered it and changed the syrup so it doesn't slow down the game as much as it did. Link to game in post #1.


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#7 2017-06-11 23:31:53

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

Changed the title screen music again. If someone could show me a chart of which NR13_REG, etc. corresponds to what musical note, I'd have a much better time trying to make the music just right.


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#8 2017-06-12 18:24:55

Jonas
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From: Frankfurt, Germany
Registered: 2016-06-06
Posts: 112
Website

Re: Oranges - my first game

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#9 2017-06-13 01:45:29

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

What value does NR14_REG have to be for that to be correct? Because it isn't working for me.

Last edited by chris (2017-06-13 01:46:10)


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#10 2017-06-13 07:40:51

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

OK, I got it now, I wasn't understanding the values, but now I do.


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#11 2017-06-16 02:20:15

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

Is there a way to find out how much of my allotted 32k I'm using up in my program?
(I know I could bankswitch to get more, but I don't know how.)


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#12 2017-06-16 18:51:13

Jonas
Member
From: Frankfurt, Germany
Registered: 2016-06-06
Posts: 112
Website

Re: Oranges - my first game

Open the debugger in BGB (right click -> Other -> Debugger). In the lower right corner, you can see the content of the complete address space from $0000 to $FFFF. The ROM space for bank 0 reaches from $0000 to $3FFF and the space for bank 1 from $4000 to $7FFF. If you don't use bank switching, that's the 32 kb you have available for code and data. You will notice that beyond a certain address there are only zeros. That's the address where your code and data ends.

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#13 2017-06-17 04:46:42

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

I see a bunch of "FFFF"s beginning at $68A8. Is that what you mean?


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#14 2017-06-17 05:25:03

Jonas
Member
From: Frankfurt, Germany
Registered: 2016-06-06
Posts: 112
Website

Re: Oranges - my first game

Yes, it could be "$FFFF"s instead of zeroes. So you already use about 80% of the available space.

Last edited by Jonas (2017-06-17 05:25:51)

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#15 2017-07-04 20:11:16

drludos
Member
Registered: 2017-05-11
Posts: 52

Re: Oranges - my first game

Hi again, I've tested your updated version, Congratulations on your progress!

I feel like you increased overall speed since last time, the game is more fun to play now IMHO smile!

Regarding music, I'm still not a big fan of it, as it's still quite "high-pitched", but yes, it's definitively better than the fist version.


Download ROMs of my games: https://drludos.itch.io/
Support my work and get access to beta and prototypes: https://www.patreon.com/drludos

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#16 2017-08-01 21:14:24

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

It's been awhile, but I'm back. I played through Oranges through fresh eyes, as it's been about two months since I last played it. I played it, on GBC, and beat it, and one of the audio channels wasn't playing at the end music! But I fixed it. And I think it's done now. I would like to thank all you for being so kind to help me. It makes me want to start a second project. Anyone have any ideas?


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#17 2017-12-20 17:20:46

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

I went back and worked on this game some more. I made a few graphic changes and made it so it's endless instead of stopping at a certain number of points. Tell me what you think.
http://www.atari2600land.com/gameboy/oranges.html

Last edited by chris (2017-12-20 17:21:13)


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#18 2017-12-23 11:06:33

npzman
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Registered: 2014-11-19
Posts: 197

Re: Oranges - my first game

tested it and well done


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#19 2017-12-23 17:28:04

Hell_666
Member
Registered: 2017-12-13
Posts: 18

Re: Oranges - my first game

BGB stucks on the title screen on my PC.

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#20 2017-12-23 21:18:40

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

Did you press Start?


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#21 2017-12-24 10:35:32

Hell_666
Member
Registered: 2017-12-13
Posts: 18

Re: Oranges - my first game

I justed tested it on real hardware with my everdrive linker and it works fine. The game is fun, weel done wink
In my opinion, the player sprite is too thin, I think it should be a little more large. Its quite difficult for me to see clearly the sprite on my game boy pocket.

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#22 2017-12-27 04:13:58

Mills
Member
Registered: 2012-12-21
Posts: 132

Re: Oranges - my first game

Great game, but I also think the player should be different. For game boy, cute fat characters fit better smile.

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#23 2017-12-27 20:56:11

gbjosh
Member
From: KY
Registered: 2016-06-15
Posts: 51

Re: Oranges - my first game

Mills wrote:

Great game, but I also think the player should be different. For game boy, cute fat characters fit better smile.

Like the game and have enjoyed watching your progress. I also vote for a cute fat character.

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#24 2017-12-28 19:42:57

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

Would someone like to design one for me?


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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#25 2018-01-04 19:11:06

chris
Member
From: USA
Registered: 2016-11-27
Posts: 142
Website

Re: Oranges - my first game

Attempted to make a fatter character. Changed the noises a bit as well.


My avatar is from Nintendo Power. I miss those days, so I decided to bring them back.

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