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Showing below up to 73 results in range #51 to #123.
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- Gameboy Bootstrap ROM
- Gameboy Camera
- Gameboy Printer
- Gameboy ROM Header Info
- Gameboy sound hardware
- Gamegenie/Shark Cheats
- Gb.h
- Gbdev inside jokes
- Goomba
- Hardware Information
- HuC1
- ICD2
- INC
- Interrupts
- Joypad Input
- KiGB
- LCDC
- LD (16-bit)
- LD (8-bit)
- Links and mirrors
- List of projects interfacing Gameboy consoles
- MBC1
- MBC2
- MBC3
- MBC5
- MBC6
- MBC7
- Main Page
- Memory Bank Controllers
- Memory Map
- Mitsubishi M64282FP
- Modding
- Multibyte constant
- No$gmb
- OAM DMA tutorial
- OR
- Older games with compatibility issues with newer Game Boy models
- Pan Docs
- Power Up Sequence
- Quirks by difficulty
- RGBDS
- Receive byte across link cable
- Reducing Power Consumption
- SBC
- SDCC output samples
- SGB Functions
- SGB Schematic
- SUB
- Send byte across link cable
- Serial Communication (Link Cable) Tutorial
- Serial Data Transfer (Link Cable)
- Simple paint program
- Sound Controller
- Sound tutorial
- Sprite RAM Bug
- Struct
- TI-Boy SE
- Terminology
- Test ROMs
- The Cartridge Header
- Tic Tac Toe
- Timer Obscure Behaviour
- Timer and Divider Registers
- TniASM
- Tools
- Tricky-to-emulate games
- Tutorials
- Video Display
- WLA DX
- Watermarking
- Wavetable Archive
- XOR
- ZGB Installation Tutorial