All public logs
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Combined display of all available logs of GbdevWiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 05:18, 24 June 2016 Caseyweederman (Talk | contribs) uploaded File:Note.png (For use in the Template:Note template, made in GBTD, exported to png through Gimp)
- 20:18, 14 June 2016 Caseyweederman (Talk | contribs) uploaded File:Bgb palette color smiley 01.png (A rom compiled by GBDK with 0x143 set to 0x80 but with no palette data specified yet)
- 18:52, 14 June 2016 Caseyweederman (Talk | contribs) uploaded File:06bgbwink.gif (An animated demonstration of swapping tiles at runtime, using BGB and its VRAM Viewer debug tool)
- 18:52, 14 June 2016 Caseyweederman (Talk | contribs) uploaded File:05bgbvramviewer.png (An interesting look into how the Game Boy stores and accesses tile data, through BGB)
- 18:51, 14 June 2016 Caseyweederman (Talk | contribs) uploaded File:04bgbhalfsmile.png (Halfway there - an intermediary step in a sprite tutorial running in BGB)
- 18:50, 14 June 2016 Caseyweederman (Talk | contribs) uploaded File:03gbtdexport.png (Exporting sprites from Game Boy Tile Designer's export interface)
- 18:49, 14 June 2016 Caseyweederman (Talk | contribs) uploaded File:01gbtd16x16.png (Gameboy Tile Designer and setting its canvas size to 16x16 pixels)