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- 14:23, 22 January 2021 Catch-up (hist) [4,502 bytes] PinoBatch (Talk | contribs) (adapt another of my articles from NESdev)
- 19:37, 20 November 2020 Tricky-to-emulate games (hist) [4,736 bytes] PinoBatch (Talk | contribs) (Starting a GB counterpart to a NESdev Wiki page)
- 14:21, 17 November 2020 Quirks by difficulty (hist) [7,102 bytes] PinoBatch (Talk | contribs) (let's build a test game)
- 12:13, 17 November 2020 GBC approval process (hist) [1,904 bytes] PinoBatch (Talk | contribs) (Summarize the part of That One Manual that hasn't been superseded)
- 19:12, 26 July 2020 Multibyte constant (hist) [766 bytes] PinoBatch (Talk | contribs) (by ISSOtm)
- 00:42, 2 October 2019 ICD2 (hist) [4,339 bytes] PinoBatch (Talk | contribs) (Register descriptions, adapted from Fullsnes)
- 12:01, 21 September 2019 Add 8-bit to 16-bit (hist) [5,054 bytes] PinoBatch (Talk | contribs) (Adapted from Sik's tutorial at https://plutiedev.com/z80-add-8bit-to-16bit, with permission)
- 18:26, 1 September 2019 MBC6 (hist) [5,172 bytes] Endrift (Talk | contribs) (Created page with "==Overview== MBC6 (Memory Bank Controller 6) is an unusual MBC that contains two separately switchable ROM banks ($4000 and $6000) and RAM banks ($A000 and $B000), SRAM and an...")