File list
From GbdevWiki
This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
19:49, 14 June 2016 | 01gbtd16x16.png (file) | ![]() |
11 KB | Gameboy Tile Designer and setting its canvas size to 16x16 pixels | 1 |
19:50, 14 June 2016 | 03gbtdexport.png (file) | ![]() |
9 KB | Exporting sprites from Game Boy Tile Designer's export interface | 1 |
19:51, 14 June 2016 | 04bgbhalfsmile.png (file) | ![]() |
2 KB | Halfway there - an intermediary step in a sprite tutorial running in BGB | 1 |
19:52, 14 June 2016 | 05bgbvramviewer.png (file) | ![]() |
6 KB | An interesting look into how the Game Boy stores and accesses tile data, through BGB | 1 |
19:52, 14 June 2016 | 06bgbwink.gif (file) | ![]() |
28 KB | An animated demonstration of swapping tiles at runtime, using BGB and its VRAM Viewer debug tool | 1 |
21:18, 14 June 2016 | Bgb palette color smiley 01.png (file) | ![]() |
2 KB | A rom compiled by GBDK with 0x143 set to 0x80 but with no palette data specified yet | 1 |
06:18, 24 June 2016 | Note.png (file) | ![]() |
455 B | For use in the Template:Note template, made in GBTD, exported to png through Gimp | 1 |