Difference between revisions of "Game Boy Map Builder"

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(Created page with "Game Boy Tile Designer, by Harry Mulder, is a graphical tiling application. It reads GBR files from Game Boy Tile Designer and paints with the tiles there. It exports to...")
 
(Add link to updated GBDK-2020 project version)
 
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It exports to various assembly filetypes, binary, and a C array.
 
It exports to various assembly filetypes, binary, and a C array.
  
We're storing a copy of the most recent version: http://gbdev.gg8.se/files/tools/
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An updated version with some fixes and improvements is available from the GBDK-2020 project:
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* [https://github.com/gbdk-2020/GBTD_GBMB GBTD/GBMB sources and binaries]
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We're storing a copy of the last original version: http://gbdev.gg8.se/files/tools/
  
 
The original website, for historical purposes is here: http://www.devrs.com/gb/hmgd/gbmb.html
 
The original website, for historical purposes is here: http://www.devrs.com/gb/hmgd/gbmb.html

Latest revision as of 00:31, 24 June 2021

Game Boy Tile Designer, by Harry Mulder, is a graphical tiling application.

It reads GBR files from Game Boy Tile Designer and paints with the tiles there.

It exports to various assembly filetypes, binary, and a C array.


An updated version with some fixes and improvements is available from the GBDK-2020 project:


We're storing a copy of the last original version: http://gbdev.gg8.se/files/tools/

The original website, for historical purposes is here: http://www.devrs.com/gb/hmgd/gbmb.html