Difference between revisions of "BGB"
From GbdevWiki
m (corrected update date) |
Mantidactyle (Talk | contribs) (→Facts) |
||
Line 9: | Line 9: | ||
* Platform: Windows | * Platform: Windows | ||
* License: Freeware | * License: Freeware | ||
− | * Current version: 1. | + | * Current version: 1.5.1 |
− | * Last updated: | + | * Last updated: 2014-11-14 |
= Feature list = | = Feature list = |
Revision as of 15:18, 18 April 2015
Part of a series of articles on |
Cross-platform |
For DOS/Windows |
JavaScript |
For Handhelds |
Overview
BGB by beware is a gameboy/color emulator/debugger. It has a no$gmb-like debugger, but lacks some of no$gmb's disadvantages. It has a high accuracy, comparable to Gambatte. Considering it has both an excellent accuracy and a powerful deugger, and is freeware, it is probably the best choice for developers. BGB also has features that make it a good choice for playing and enjoying games or demos.
Facts
- Homepage: http://bgb.bircd.org/
- Type: Emulator/Debugger
- Platform: Windows
- License: Freeware
- Current version: 1.5.1
- Last updated: 2014-11-14
Feature list
- emulation of the GameBoy, GameBoy Color, and Super Gameboy
- support for MBC1/2/3/5/7 and HuC1/3
- SGB multiplayer with up to 4 gamepads
- powerful debugger:
- disassembler
- assembler (change code and ability to save modified rom)
- breakpoints
- break on access
- conditional breakpoints
- singlestepping/tracing/animating/step out/step over
- vram viewer: BG map, tiles, OAM, palette
- IO registers viewer
- break on exceptions (accessing inaccessible VRAM, read unitialized WRAM and HRAM, echo ram access, access locked external ram, disable video outside vblank)
- save state support
- graphics output: directdraw and DIB supported
- sound output: waveout, directsound and disk writer supported
- runs almost all roms perfectly, compatibility comparable with the best GB/C emulators
- Accurate/high quality sound emulation, can generate bandlimited rectangular waves
- accurate video emulation.
- This emulator is fast.
- Joystick/Gamepad support, everything configurable
- some user interface keys are configurable and can be mapped to joystick/gamepad buttons
- MBC3 Real Time Clock emulation.
- Auto delay/frameskip, gameboy runs at 100% real speed and full ~60 fps, or any adjustable speed.
- GameGenie and GameShark cheat, load/save cheats (auto and manual), "cheat searcher", easy creation of new cheat codes
- save/load state with quick (zsnes style) keys.
- Load from zip and gzip files
- This program does not require DirectX or runtime libraries.
- support for optional border bitmap and pseudo fullscreen mode.
- TCP/IP game link support