User contributions
From GbdevWiki
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 18:44, 6 November 2018 (diff | hist) . . (+16) . . m CGB Registers (→Undocumented registers: Add unofficial official names for two undocumented registers)
- 15:59, 4 November 2018 (diff | hist) . . (+2) . . m CGB Registers (→FF76 - PCM amplitudes 1 & 2 (Read Only): Some people threw a tantrum over this, apparently. Can you guys please wait ONE SECOND please?)
- 00:30, 18 October 2018 (diff | hist) . . (-44) . . SGB Functions (→Reading Multiple Controllers (Joypads): Clarify the requirements for polling)
- 16:59, 14 October 2018 (diff | hist) . . (+28) . . m SGB Functions (→SGB Command 13h - CHR_TRN: Fix tile size)
- 18:59, 10 September 2018 (diff | hist) . . (-345) . . Video Display (→LCDC.0 - BG/Window Display/Priority: Apparently DMG and SGB ignore bit 5 as well when bit 0 is reset. Kinda makes sense.)
- 10:51, 14 April 2018 (diff | hist) . . (+21) . . m Game Boy Technical Data (Add CPU name)
- 21:10, 14 October 2017 (diff | hist) . . (+1,068) . . Video Display (→LCD VRAM DMA Transfers (CGB only): Fixed some info about CGB DMA)
- 21:26, 2 October 2017 (diff | hist) . . (+125) . . Video Display (→FF46 - DMA - DMA Transfer and Start Address (R/W): Added two little bits of info)
- 17:32, 1 September 2017 (diff | hist) . . (+679) . . Video Display (Moved CGB DMA sections to their proper place, and added a section about VBK.)
- 17:22, 1 September 2017 (diff | hist) . . (-47) . . m Video Display (→BG Map Tile Numbers: Removed some duplicate info and restored a misplaced line in section right after.)
- 17:19, 1 September 2017 (diff | hist) . . (+35) . . m Video Display (→BG Map Attributes (CGB Mode only): Removed a misplaced line, and added two clarifications.)
- 17:16, 1 September 2017 (diff | hist) . . (+1,459) . . Video Display (→VRAM Tile Data: Revamped explanation on tile tables, added explanation on tile data format, added links to registers.)
- 17:02, 1 September 2017 (diff | hist) . . (+320) . . Video Display (→INT 48 - LCDC Status Interrupt: Added a note about the interrupt sometimes failing to fire.)
- 16:58, 1 September 2017 (diff | hist) . . (+1,398) . . Video Display (→FF40 - LCDC - LCD Control (R/W): Detailed all LCDC bits.)
- 09:37, 27 June 2017 (diff | hist) . . (+135) . . Video Display (→LCD Control Register: Added info, re-organized sections.)
- 09:28, 27 June 2017 (diff | hist) . . (+301) . . Video Display (→FF40 - LCDC - LCD Control (R/W): Added some info about writing to it mid-scanline)
- 09:23, 27 June 2017 (diff | hist) . . (+237) . . Video Display (→INT 48 - LCDC Status Interrupt: Added an example.)
- 09:20, 27 June 2017 (diff | hist) . . (+242) . . Video Display (→LCD Position and Scrolling: Added a bit of info.)
- 09:09, 27 June 2017 (diff | hist) . . (+222) . . Video Display (→Sprite Priorities and Conflicts: Correct incorrect info about 10-sprite limit priority, rewrite section.)
- 03:11, 10 May 2017 (diff | hist) . . (+62) . . Pan Docs (→Table of Contents: Added a section about the GB's accessories)
- 20:27, 9 May 2017 (diff | hist) . . (+58) . . Sprite RAM Bug
- 17:09, 9 May 2017 (diff | hist) . . (+343) . . CGB Registers (Reorganization.)
- 12:02, 9 May 2017 (diff | hist) . . (+66) . . m Pan Docs (→Memory Bank Controllers: Removed MBC4, which apparently doesn't exist (?))
- 11:52, 9 May 2017 (diff | hist) . . (+20) . . m Sound Controller (→Read more: Add another orphaned article, which should also be merged.)
- 11:51, 9 May 2017 (diff | hist) . . (+1) . . Sound Controller (→Read more: Add newline. I really need to click "Preview" more.)
- 11:51, 9 May 2017 (diff | hist) . . (+67) . . m Sound Controller (Link to two orphaned documents. Second should be merged here.)
- 11:30, 9 May 2017 (diff | hist) . . (+81) . . m The Cartridge Header (→014B - Old Licensee Code: Add link to SephirothBCH's document with licensee codes)
- 11:28, 9 May 2017 (diff | hist) . . (+1,499) . . The Cartridge Header (→0144-0145 - New Licensee Code: Add sample codes)
- 11:21, 9 May 2017 (diff | hist) . . (-2) . . m Memory Map (→General Memory Map: Oops, fixed the table)
- 11:20, 9 May 2017 (diff | hist) . . (+939) . . Memory Map (Added info...)
- 10:46, 9 May 2017 (diff | hist) . . (+79) . . Pan Docs (→Memory Bank Controllers: Added links to all MBCs. (Including undocumented ones, which adds them to the "wanted" pages))
- 06:24, 9 May 2017 (diff | hist) . . (+236) . . m Video Display (→FF46 - DMA - DMA Transfer and Start Address (R/W): Add more compact transfer procedure.)
- 06:17, 9 May 2017 (diff | hist) . . (+442) . . m Video Display (→LCD Color Palettes (CGB only): Misc stuff. Add an image. Add newlines. Also HDMI FTW !)
- 06:12, 9 May 2017 (diff | hist) . . (+111) . . N File:VGA versus CGB.png (RGB = $7F, $FF, $00 for VGA screen RGB = $0F, $1F, $00 for CGB screen Equivalent components, different mixing.) (current)
- 15:17, 8 May 2017 (diff | hist) . . (+68) . . Video Display (→FF4A - WY - Window Y Position (R/W), FF4B - WX - Window X Position minus 7 (R/W): Add newline, add WX=0 bug info)
- 15:12, 8 May 2017 (diff | hist) . . (+162) . . m Video Display (→FF41 - STAT - LCDC Status (R/W): Add info about STAT bug.)
- 07:36, 5 May 2016 (diff | hist) . . (+802) . . Test ROMs (→Real hardware (using a GB flash card): Added 3DS VC test results and a warning concerning them.)
- 06:31, 16 January 2016 (diff | hist) . . (0) . . Test ROMs (→Real hardware (using a GB flash card): Fixed a typo in the class name)
- 06:30, 16 January 2016 (diff | hist) . . (+1,263) . . Test ROMs (Ran the tests on real hardware, with surprising results for CGB sound and OAM bug tests. These still need to be conducted on a DMG and on a Super Game Boy, though. I will try to test ASAP on a regular GBA for the CGB sound test.)
- 13:03, 17 December 2015 (diff | hist) . . (0) . . m Test ROMs (→Emulators running in JavaScript: Made new tests for GamebBoy Online on a Win10 Firefox 42.0, which confirmed these)
- 17:39, 15 December 2015 (diff | hist) . . (+226) . . Reducing Power Consumption (→Using the Skills: Added a link to a wiki page helping finding optimizations, although designed for the Z80 and not for the GBZ80. May still be useful, though.)
- 17:36, 15 December 2015 (diff | hist) . . (+91) . . m Reducing Power Consumption (→Using the STOP Instruction: Added a precision about the impact of the STOP instruction on user experience.)
- 17:34, 15 December 2015 (diff | hist) . . (+190) . . N User:ISSOtm (Created my tiny description.) (current)
- 15:33, 15 December 2015 (diff | hist) . . (+116) . . m Pan Docs (→Mission: Added a notice : the GBC programming section has been removed.)
- 15:22, 15 December 2015 (diff | hist) . . (+404) . . m Reducing Power Consumption (→Using the HALT Instruction: Added a way of waiting a single frame, which I use in my game. Tested it, it works fine. Also added a note to remember that the interrupt routines MUST enable interrupts during / after execution.)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)