User contributions
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- 18:09, 1 December 2020 (diff | hist) . . (+179) . . Tricky-to-emulate games (→Game bugs: "I'm going to stroke it" "Your wave is broken!" If Gameboy sound hardware is any indication, DuckTales has this bug.)
- 17:52, 25 November 2020 (diff | hist) . . (+80) . . Gameboy sound hardware (→Register Reading: LIJI says disabling the DAC also makes a channel show up as off in NR52) (current)
- 17:44, 25 November 2020 (diff | hist) . . (+23) . . Gameboy sound hardware (→Register Reading: LIJI says NR52 bit 0 reflects both length counter and sweep unit status)
- 01:07, 23 November 2020 (diff | hist) . . (+77) . . Quirks by difficulty (→Unranked: di halt support) (current)
- 00:40, 23 November 2020 (diff | hist) . . (+198) . . Quirks by difficulty (Sprites beyond the tenth do not extend mode 3)
- 20:16, 21 November 2020 (diff | hist) . . (+563) . . Tricky-to-emulate games (KiGB compatibility screenshots might help identify candidates for this list)
- 18:35, 21 November 2020 (diff | hist) . . (+188) . . Tricky-to-emulate games (Warriors of Might and Magic window bustage reported by LIJI)
- 17:18, 21 November 2020 (diff | hist) . . (+254) . . Tricky-to-emulate games (Tokyo Disneyland open bus reported by nitro2k01)
- 20:38, 20 November 2020 (diff | hist) . . (+626) . . Tricky-to-emulate games (Pinball quirks)
- 20:22, 20 November 2020 (diff | hist) . . (+71) . . Tricky-to-emulate games (beware suggested Koro Dice)
- 20:02, 20 November 2020 (diff | hist) . . (+220) . . Tricky-to-emulate games (TAMA, HuC, Altered Space)
- 19:41, 20 November 2020 (diff | hist) . . (+170) . . Tricky-to-emulate games (beware explained problem with Bouken Puzzle Road in #gbdev2)
- 19:37, 20 November 2020 (diff | hist) . . (+1,231) . . N Tricky-to-emulate games (Starting a GB counterpart to a NESdev Wiki page)
- 13:46, 19 November 2020 (diff | hist) . . (+88) . . Quirks by difficulty (→Unranked: Disabled sprites extend mode 3 only on GBC)
- 20:48, 18 November 2020 (diff | hist) . . (+65) . . Quirks by difficulty (→Unranked: HDMA alignment)
- 10:45, 18 November 2020 (diff | hist) . . (+1,272) . . Quirks by difficulty (Incorporate suggestions by nitro2k01 and others)
- 09:43, 18 November 2020 (diff | hist) . . (+447) . . Quirks by difficulty (Difficulty of making mapper tests)
- 20:17, 17 November 2020 (diff | hist) . . (+353) . . Quirks by difficulty (Digging for coins)
- 20:09, 17 November 2020 (diff | hist) . . (+524) . . Quirks by difficulty (→Unranked: organharvester mentioned daa and serial)
- 14:21, 17 November 2020 (diff | hist) . . (+3,298) . . N Quirks by difficulty (let's build a test game)
- 12:15, 17 November 2020 (diff | hist) . . (-1) . . m GBC approval process (We appear not to have Cite.php installed) (current)
- 12:13, 17 November 2020 (diff | hist) . . (+1,905) . . N GBC approval process (Summarize the part of That One Manual that hasn't been superseded)
- 19:12, 26 July 2020 (diff | hist) . . (+766) . . N Multibyte constant (by ISSOtm) (current)
- 19:12, 26 July 2020 (diff | hist) . . (+24) . . Tutorials (→ASM: ISSOtm made a multibyte constant macro) (current)
- 18:52, 20 February 2020 (diff | hist) . . (+39) . . Video Display (Why is LCDC address missing?)
- 09:28, 19 February 2020 (diff | hist) . . (+358) . . Struct (Two actor struct examples) (current)
- 11:02, 11 November 2019 (diff | hist) . . (+103) . . SGB Functions (→SGB Command 0Ch - ATRC_EN: Clarify what it's speculated to disable)
- 01:08, 2 October 2019 (diff | hist) . . (+132) . . SGB Functions (→SGB Command 0Ch - ATRC_EN: Describe screen savers, which I suspect this relates to)
- 00:55, 2 October 2019 (diff | hist) . . (+650) . . SGB Functions (→SGB Command 12h - JUMP: JUMP notes from fullsnes)
- 00:42, 2 October 2019 (diff | hist) . . (+4,339) . . N ICD2 (Register descriptions, adapted from Fullsnes) (current)
- 00:07, 2 October 2019 (diff | hist) . . (+98) . . SGB Functions (→SGB Command 0Ch - ATRC_EN: When GB controls are left idle?)
- 00:03, 2 October 2019 (diff | hist) . . (+493) . . SGB Functions (→SGB Command 14h - PCT_TRN: All borders repeat tiles)
- 14:01, 21 September 2019 (diff | hist) . . (-413) . . Add 8-bit to 16-bit (→Unsigned subtraction: ISSOtm improved it)
- 12:59, 21 September 2019 (diff | hist) . . (-259) . . Add 8-bit to 16-bit (Missed ISSOtm's edit. Begin to add byte/cycle counts anyway)
- 12:55, 21 September 2019 (diff | hist) . . (+445) . . Add 8-bit to 16-bit (→With 16-bit operations: Signed addition, clobbering a single register (per ISSOtm))
- 12:29, 21 September 2019 (diff | hist) . . (-211) . . m Add 8-bit to 16-bit (→Signed addition: remove something added in a draft that turned out to be a duplicate)
- 12:27, 21 September 2019 (diff | hist) . . (-20) . . m Add 8-bit to 16-bit (→Signed subtraction: forgot to update overflow description)
- 12:07, 21 September 2019 (diff | hist) . . (0) . . Add 8-bit to 16-bit (→With 16-bit operations: Decided against making a second page)
- 12:03, 21 September 2019 (diff | hist) . . (-14) . . m Add 8-bit to 16-bit (→Signed subtraction: rewrite unfinished sentence in comment)
- 12:01, 21 September 2019 (diff | hist) . . (+4,949) . . N Add 8-bit to 16-bit (Adapted from Sik's tutorial at https://plutiedev.com/z80-add-8bit-to-16bit, with permission)
- 12:00, 21 September 2019 (diff | hist) . . (+56) . . Tutorials (→ASM: about to adapt two Z80 tutorials by Sik with permission)
- 14:01, 26 August 2019 (diff | hist) . . (+144) . . SGB Functions (→SGB Command 00h - PAL01: SGB and GBC sharing palette data)
- 13:57, 26 August 2019 (diff | hist) . . (+94) . . SGB Functions (→SGB Command 14h - PCT_TRN: 700-7FF of this isn't even used, as it corresponds to the unused bottom 4 tilemap rows)
- 18:01, 20 July 2019 (diff | hist) . . (+235) . . Memory Bank Controllers (→Wisdom Tree: The required reset stub is 5 bytes: not a big inconvenience)
- 15:39, 20 July 2019 (diff | hist) . . (+4) . . Memory Bank Controllers (→MBC Timing Issues: It's about timing guarantees)
- 15:35, 20 July 2019 (diff | hist) . . (+57) . . m Memory Bank Controllers (→Wisdom Tree: fix the section's nesting)
- 15:34, 20 July 2019 (diff | hist) . . (+807) . . Memory Bank Controllers (→Multicart MBCs: add Wisdom Tree)
- 16:47, 8 July 2019 (diff | hist) . . (+10) . . Memory Map ($0000-$3FFF is only usually fixed. MBC1M and Wisdom Tree regularly switch it.)
- 10:09, 6 July 2019 (diff | hist) . . (+103) . . ASM Joypad (It's more propagation delay than bouncing) (current)
- 14:11, 18 June 2019 (diff | hist) . . (+1,354) . . CPU speed comparison (→Memory clearing: fill this out)
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