User contributions
From GbdevWiki
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- 12:20, 10 February 2021 (diff | hist) . . (+309) . . ASM Snippets (Link to "Optimizing assembly code" from pret)
- 22:03, 2 February 2021 (diff | hist) . . (+1,384) . . CPU speed comparison (→Record access: A realistic worked example of adding acceleration to velocity to displacement) (current)
- 22:27, 30 January 2021 (diff | hist) . . (+264) . . Tricky-to-emulate games (CasualPokePlayer looked for root cause on mGBA#2032 affecting Daiku no Gen-san: Kachikachi no Tonkachi ga Kachi)
- 19:25, 27 January 2021 (diff | hist) . . (+426) . . Tricky-to-emulate games (SML2 and SML3 break save countdown)
- 14:23, 22 January 2021 (diff | hist) . . (+4,502) . . N Catch-up (adapt another of my articles from NESdev) (current)
- 19:56, 5 December 2020 (diff | hist) . . (+86) . . Tricky-to-emulate games (see also similar list for SMS)
- 18:10, 1 December 2020 (diff | hist) . . (+101) . . Tricky-to-emulate games (P.Man uses zombie mode)
- 18:09, 1 December 2020 (diff | hist) . . (+179) . . Tricky-to-emulate games (→Game bugs: "I'm going to stroke it" "Your wave is broken!" If Gameboy sound hardware is any indication, DuckTales has this bug.)
- 17:52, 25 November 2020 (diff | hist) . . (+80) . . Gameboy sound hardware (→Register Reading: LIJI says disabling the DAC also makes a channel show up as off in NR52) (current)
- 17:44, 25 November 2020 (diff | hist) . . (+23) . . Gameboy sound hardware (→Register Reading: LIJI says NR52 bit 0 reflects both length counter and sweep unit status)
- 01:07, 23 November 2020 (diff | hist) . . (+77) . . Quirks by difficulty (→Unranked: di halt support) (current)
- 00:40, 23 November 2020 (diff | hist) . . (+198) . . Quirks by difficulty (Sprites beyond the tenth do not extend mode 3)
- 20:16, 21 November 2020 (diff | hist) . . (+563) . . Tricky-to-emulate games (KiGB compatibility screenshots might help identify candidates for this list)
- 18:35, 21 November 2020 (diff | hist) . . (+188) . . Tricky-to-emulate games (Warriors of Might and Magic window bustage reported by LIJI)
- 17:18, 21 November 2020 (diff | hist) . . (+254) . . Tricky-to-emulate games (Tokyo Disneyland open bus reported by nitro2k01)
- 20:38, 20 November 2020 (diff | hist) . . (+626) . . Tricky-to-emulate games (Pinball quirks)
- 20:22, 20 November 2020 (diff | hist) . . (+71) . . Tricky-to-emulate games (beware suggested Koro Dice)
- 20:02, 20 November 2020 (diff | hist) . . (+220) . . Tricky-to-emulate games (TAMA, HuC, Altered Space)
- 19:41, 20 November 2020 (diff | hist) . . (+170) . . Tricky-to-emulate games (beware explained problem with Bouken Puzzle Road in #gbdev2)
- 19:37, 20 November 2020 (diff | hist) . . (+1,231) . . N Tricky-to-emulate games (Starting a GB counterpart to a NESdev Wiki page)
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