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Showing below up to 26 results in range #101 to #126.
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- Gameboy sound hardware (16:52, 25 November 2020)
- Catch-up (13:23, 22 January 2021)
- CPU speed comparison (21:03, 2 February 2021)
- Game Boy Tile Designer (00:30, 24 June 2021)
- Game Boy Map Builder (00:31, 24 June 2021)
- GBDK Joypad Tutorial (01:06, 24 June 2021)
- GBBasic 2.10 (01:09, 24 June 2021)
- Code Examples (01:10, 24 June 2021)
- GBC dual compatibility (12:21, 5 August 2021)
- SDCC output samples (11:58, 16 January 2022)
- OAM DMA tutorial (21:23, 30 January 2022)
- Add 8-bit to 16-bit (20:17, 31 March 2022)
- GBDK (02:44, 7 December 2022)
- Older games with compatibility issues with newer Game Boy models (22:40, 9 December 2022)
- Main Page (03:48, 2 January 2023)
- Endianness (01:00, 28 February 2023)
- Gbdev inside jokes (13:57, 19 July 2023)
- GBDK Sprite Tutorial (15:28, 12 November 2023)
- ASM Snippets (12:53, 10 December 2023)
- Don't hardcode OAM addresses (17:15, 13 June 2024)
- Gameboy Bootstrap ROM (04:20, 18 November 2024)
- DMG Schematics (08:33, 4 December 2024)
- Debug messages (13:17, 22 December 2024)
- Is HRAM faster than other memory? (03:00, 6 March 2025)
- Gameboy and Gameboy Color special modes and features (14:08, 16 March 2025)
- Tricky-to-emulate games (11:04, 2 July 2025)